![]() She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done. Sparky's current character and face images are just place holder. ![]() Winning the brawl fight will give Brad and Ryen new skills. Brad can have a brawl fight against her after finishing her challenge area. ![]() The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad's solo challenge, and when you have the brawler stamp card. Angrika will become a vanguard squad leader at the end of the events. The event will introduce her sisters Bennika and Angrika. I changed all normal spider enemies (NOT the spider monstergirls) into rats, to make things easier for people with arachnophobia.- New dialog with Aika Thanka in the bar of Calterburry when you unlocked the vanguard battle system, won the brawler fight of Brad versus Ash, and when you found the hellhound village in Amagal. Changed the names of the "Small Spidergirl" and "Big Spidergirl" monstergirls to Arachne and Drider. This'll ensure that, for example, you won't miss important debuffs in boss battles anymore, due to the country map buffs taking up all of the space for visible buffs/debuffs. I lowered the priority for the icons of the country overview map buffs, so that many other buffs and debuffs are shown rather than those buffs in the menu and during battles. ![]() Since some enemies on the right side were already close to the icons, let me know should you spot any encounters where the change does cause an issue. I moved the icons of the characters in the top right corner during battles down by 30 pixel, so that the icons don't overlap with the text. The replay for the scene of Lace together with Irinlia can now be unlocked when they're both on different routes, not just when they're both on the good route. Added one cowgirl monstergirl to the top right corner of Lualombo. After solving the future of the Luminous Order with either route, and when you have Scuffy as a vanguard leader, you can talk with Cassedy about soldiers with guns to get a new CG scene. When the peaceful route for the Order is done, the ship on the worldmap will take you directly into the facility of the Order, and when you leave the facility, it'll also give you the option to return to Central directly, without the need to go through the cave area every time. The battle route will include a bunch of new enemies, and take longer to finish. The dialog option of Cassedy to either annex the Luminous Order, or to make peace with them, are now unlocked and start new events. The download of the game is free, but if you want to support my work, you can also buy the game on Steam at or donate with a pledge at The production rate for some resources of the overview map was increased. I added the option to disassemble "all weapons/armors except one of each type" to the anvil of the fire and nature raid. The screen also gives you the option to pause productions that require other resources as materials now. Changed the storage screen of the overview map to allow you to see what production is unlocked and what not, and tell you what you need to unlock it. New dialog with Aika Thanka in the bar of Calterburry when you unlocked the vanguard battle system, won the brawler fight of Brad versus Ash, and when you found the hellhound village in Amagal. That's why this wiki was created to help the players find what they need in the big world of Renryuu The game has hundreds of characters, CG images, and events. Renryuu: Ascension is an open world hentai RPG Maker game made by the solo developer RyenSaotome of Naughty-Netherpunch.
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